Drawable(float Left=0.f, float Top=0.f, float ScaleX=1.f, float ScaleY=1.f, float Rotation=0.f, const Color &Col=Color(255, 255, 255, 255)) | sf::Drawable | |
FlipX(bool Flipped) | sf::Sprite | |
FlipY(bool Flipped) | sf::Sprite | |
GetBlendMode() const | sf::Drawable | |
GetColor() const | sf::Drawable | |
GetHeight() const | sf::Sprite | |
GetImage() const | sf::Sprite | |
GetLeft() const | sf::Drawable | |
GetPixel(unsigned int X, unsigned int Y) const | sf::Sprite | |
GetRotation() const | sf::Drawable | |
GetScaleX() const | sf::Drawable | |
GetScaleY() const | sf::Drawable | |
GetSubRect() const | sf::Sprite | |
GetTop() const | sf::Drawable | |
GetWidth() const | sf::Sprite | |
Move(float OffsetX, float OffsetY) | sf::Drawable | |
Render(const RenderWindow &Window) const | sf::Sprite | [protected, virtual] |
Resize(float Width, float Height) | sf::Sprite | |
Rotate(float Angle) | sf::Drawable | |
Scale(float FactorX, float FactorY) | sf::Drawable | |
SetBlendMode(Blend::Mode Mode) | sf::Drawable | |
SetColor(const Color &Col) | sf::Drawable | |
SetImage(const Image &Img) | sf::Sprite | |
SetLeft(float Left) | sf::Drawable | |
SetPosition(float Left, float Top) | sf::Drawable | |
SetRotation(float Rotation) | sf::Drawable | |
SetRotationCenter(float X, float Y) | sf::Drawable | |
SetScale(float ScaleX, float ScaleY) | sf::Drawable | |
SetScaleX(float Scale) | sf::Drawable | |
SetScaleY(float Scale) | sf::Drawable | |
SetSubRect(const IntRect &SubRect) | sf::Sprite | |
SetTop(float Top) | sf::Drawable | |
Sprite() | sf::Sprite | |
Sprite(const Image &Img, float Left=0.f, float Top=0.f, float ScaleX=1.f, float ScaleY=1.f, float Rotation=0.f, const Color &Col=Color(255, 255, 255, 255)) | sf::Sprite | |
~Drawable() | sf::Drawable | [virtual] |