1: #line 2630 "./lpsrc/flx_tutorial.pak"
2:
3:
4:
5: {
6: val i1 = 999;
7: val i2 = 0b1111;
8: val i3 = 0o7777;
9: val i4 = 0d9999;
10: val i5 = 0xF1_F2;
11: };
12:
13:
14: {
15: val i1 = 123_456;
16: val i2 = 0x_FF_FFu;
17: };
18:
19:
20: {
21: val i1 : tiny = 1t;
22: val i2 : short = 1s;
23: val i3 : int = 1;
24: val i4 : int = 1i;
25: val i5 : long = 1l;
26: val i6 : vlong = 1ll;
27: };
28:
29:
30: {
31: val i1 : utiny = 1tu;
32: val i2 : utiny = 1ut;
33: val i3 : ushort = 1su;
34: val i4 : uint = 1u;
35: val i5 : uint = 1iu;
36: val i6 : ulong = 1lu;
37: val i7 : uvlong = 1vu;
38: val i8 : uvlong = 1llu;
39: };
40:
41:
42: {
43: val i1 : int8 = 1i8;
44: val i2 : int16 = 1i16;
45: val i3 : int32 = 1i32;
46: val i4 : int64 = 1i64;
47: };
48:
49:
50: {
51: val i1 : uint8 = 1u8;
52: val i2 : uint16 = 1u16;
53: val i3 : uint32 = 1u32;
54: val i4 : uint64 = 1u64;
55: };
56:
57:
58: {
59: val x1 : float = 2.2f;
60: val x2 : double = 2.2;
61: val x3 : ldouble = 2.2l;
62: val x4 : double = 22_345.78;
63:
64: val x6 : double = 2.2e4;
65: val x7 : float = 2.2e4f;
66: };
67: