// 
// Menu.cs
//  
// Author:
//       Lluis Sanchez <lluis@xamarin.com>
// 
// Copyright (c) 2011 Xamarin Inc
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

using System;
using Xwt.Backends;
using Xwt.Drawing;
using Xwt.Accessibility;

namespace Xwt
{
	[BackendType (typeof(IMenuBackend))]
	public class Menu: XwtComponent
	{
		MenuItemCollection items;

		/// <summary>
		/// Gets or sets the font of the menu.
		/// </summary>
		/// <value>
		/// The font.
		/// </value>
		public Font Font {
			get {
				return new Font (Backend.Font, BackendHost.ToolkitEngine);
			}
			set {
				Backend.Font = BackendHost.ToolkitEngine.GetSafeBackend (value);
			}
		}
		
		Accessible accessible;
		public Accessible Accessible {
			get {
				if (accessible == null) {
					accessible = new Accessible (this);
				}
				return accessible;
			}
		}

		public Menu ()
		{
			items = new MenuItemCollection (this);
		}
		
		internal IMenuBackend Backend {
			get { return (IMenuBackend) BackendHost.Backend; }
		}
		
		public MenuItemCollection Items {
			get { return items; }
		}
		
		internal void InsertItem (int n, MenuItem item)
		{
			Backend.InsertItem (n, (IMenuItemBackend)BackendHost.ToolkitEngine.GetSafeBackend (item));
		}
		
		internal void RemoveItem (MenuItem item)
		{
			Backend.RemoveItem ((IMenuItemBackend)BackendHost.ToolkitEngine.GetSafeBackend (item));
		}

		/// <summary>
		/// Shows the menu at the current position of the cursor
		/// </summary>
		public void Popup ()
		{
			Backend.Popup ();
		}

		/// <summary>
		/// Shows the menu at the specified location
		/// </summary>
		/// <param name="parentWidget">Widget upon which to show the menu</param>
		/// <param name="x">The x coordinate, relative to the widget origin</param>
		/// <param name="y">The y coordinate, relative to the widget origin</param>
		public void Popup (Widget parentWidget, double x, double y)
		{
			Backend.Popup (parentWidget.GetBackend (), x, y);
		}
		
		/// <summary>
		/// Removes all separators of the menu which follow another separator
		/// </summary>
		public void CollapseSeparators ()
		{
			bool wasSeparator = true;
			for (int n=0; n<Items.Count; n++) {
				if (Items[n] is SeparatorMenuItem) {
					if (wasSeparator)
						Items.RemoveAt (n--);
					else
						wasSeparator = true;
				} else
					wasSeparator = false;
			}
			if (Items.Count > 0 && Items[Items.Count - 1] is SeparatorMenuItem)
				Items.RemoveAt (Items.Count - 1);
		}
		protected override void Dispose (bool release_all)
		{
			for (int n = 0; n < Items.Count; n++) {
				Items[n].Dispose ();
			}
			base.Dispose (release_all);
		}
	}
}

