Package org.jgroups.protocols.pbcast
Class STREAMING_STATE_TRANSFER.StateHeader
java.lang.Object
org.jgroups.Header
org.jgroups.protocols.pbcast.STREAMING_STATE_TRANSFER.StateHeader
- All Implemented Interfaces:
Streamable
- Enclosing class:
STREAMING_STATE_TRANSFER
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final bytestatic final bytestatic final byte -
Constructor Summary
ConstructorsConstructorDescriptionStateHeader(byte type, Address sender, long id, Digest digest) StateHeader(byte type, Address sender, String state_id) StateHeader(byte type, Address sender, IpAddress bind_addr, Digest digest, String state_id) -
Method Summary
Modifier and TypeMethodDescriptionbooleanintgetType()inthashCode()voidRead the state of the current object (including superclasses) from instream Note that the input stream must not be closedintsize()To be implemented by subclasses.toString()voidwriteTo(DataOutputStream out) Write the entire state of the current object (including superclasses) to outstream.
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Field Details
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STATE_REQ
public static final byte STATE_REQ- See Also:
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STATE_RSP
public static final byte STATE_RSP- See Also:
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STATE_PART
public static final byte STATE_PART- See Also:
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Constructor Details
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StateHeader
public StateHeader() -
StateHeader
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StateHeader
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StateHeader
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Method Details
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getType
public int getType() -
getDigest
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getStateId
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equals
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hashCode
public int hashCode() -
toString
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writeTo
Description copied from interface:StreamableWrite the entire state of the current object (including superclasses) to outstream. Note that the output stream must not be closed- Throws:
IOException
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readFrom
public void readFrom(DataInputStream in) throws IOException, IllegalAccessException, InstantiationException Description copied from interface:StreamableRead the state of the current object (including superclasses) from instream Note that the input stream must not be closed -
size
public int size()Description copied from class:HeaderTo be implemented by subclasses. Return the size of this object for the serialized version of it. I.e. how many bytes this object takes when flattened into a buffer. This may be different for each instance, or can be the same. This may also just be an estimation. E.g. FRAG uses it on Message to determine whether or not to fragment the message. Fragmentation itself will be accurate, because the entire message will actually be serialized into a byte buffer, so we can determine the exact size.
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