#include <FilamentRenderToBuffer.h>
◆ FilamentRenderToBuffer()
| open3d::visualization::rendering::FilamentRenderToBuffer::FilamentRenderToBuffer |
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filament::Engine & | engine | ) |
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explicit |
◆ ~FilamentRenderToBuffer()
| open3d::visualization::rendering::FilamentRenderToBuffer::~FilamentRenderToBuffer |
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override |
◆ Configure()
| void open3d::visualization::rendering::FilamentRenderToBuffer::Configure |
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const View * | view, |
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Scene * | scene, |
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int | width, |
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int | height, |
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int | n_channels, |
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bool | depth_image, |
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BufferReadyCallback | cb ) |
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overridevirtual |
◆ GetView()
| View & open3d::visualization::rendering::FilamentRenderToBuffer::GetView |
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overridevirtual |
◆ Render()
| void open3d::visualization::rendering::FilamentRenderToBuffer::Render |
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overridevirtual |
◆ RenderTick()
| void open3d::visualization::rendering::FilamentRenderToBuffer::RenderTick |
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◆ SetDimensions()
| void open3d::visualization::rendering::FilamentRenderToBuffer::SetDimensions |
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std::uint32_t | width, |
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std::uint32_t | height ) |
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overridevirtual |
◆ FilamentRenderer
| friend class FilamentRenderer |
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friend |
The documentation for this class was generated from the following files: