49 Gradient(
const std::vector<Gradient::Point>& points);
52 const std::vector<Gradient::Point>&
GetPoints()
const;
53 void SetPoints(
const std::vector<Gradient::Point>& points);
68 std::vector<Gradient::Point> points_;
70 std::map<Renderer*, TextureHandle> textures_;
const std::vector< Gradient::Point > & GetPoints() const
Definition Gradient.cpp:42
Mode GetMode() const
Definition Gradient.cpp:59
void SetMode(Mode mode)
Definition Gradient.cpp:61
Gradient()
Definition Gradient.cpp:34
TextureHandle GetTextureHandle(Renderer &renderer)
Definition Gradient.cpp:68
virtual ~Gradient()
Definition Gradient.cpp:40
Mode
Definition Gradient.h:55
@ kGradient
Definition Gradient.h:56
@ kLUT
Normal gradient mode.
Definition Gradient.h:57
void SetPoints(const std::vector< Gradient::Point > &points)
Definition Gradient.cpp:46
REHandle< EntityType::Texture > TextureHandle
Definition RendererHandle.h:136
Definition PinholeCameraIntrinsic.cpp:16
Eigen::Vector4f color
Definition Gradient.h:45
float value
Definition Gradient.h:44